Gautam
08-28-2001, 12:49 AM
Hi,
I am trying to use GLUT_DOUBLE using the windows gdi functions TextOut. Is is not at all possible to do so ??
Currently it works perfectly with GLUT_SINGLE and currently I am thinking about the BitBlt functions but I am not sure how it will help.
From a previous post I see that this is not possible, then is texture mapped fonts or wglUseFontBitmaps the only way ??.
This is my first post here so please bear with me.
Thank You.
I am trying to use GLUT_DOUBLE using the windows gdi functions TextOut. Is is not at all possible to do so ??
Currently it works perfectly with GLUT_SINGLE and currently I am thinking about the BitBlt functions but I am not sure how it will help.
From a previous post I see that this is not possible, then is texture mapped fonts or wglUseFontBitmaps the only way ??.
This is my first post here so please bear with me.
Thank You.