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10-30-2002, 05:53 AM
errrer

yakuza
10-30-2002, 06:47 AM
I think the problem you're experiencing is you have monkey-talk enabled, try this in your Init() function:

glDisable(GL_TALK_LIKE_A_MONKEY);

Hope that helps.

coredump
10-30-2002, 08:21 AM
and don't forget to keep your angle of trajectory greater than 0:



glThrowFeces(45.0f);


b

kaysoft
10-30-2002, 11:16 AM
LOL

pleopard
10-30-2002, 12:10 PM
ROTFL!

Thanks folks, I needed a good laugh today http://www.opengl.org/discussion_boards/ubb/smile.gif