zax
03-20-2005, 05:23 PM
hi, everyone.
Now I am creating a terrain from a bitmap image.
Mapping a moderate texture to the whole terrain may cause blurring effects when taking a close look. So I tend to texture-mapping each quad and enable mipmapping function. But how assign texture coordinates if i rendering the terrian with triangle stripes? thanks!
another question,
Is there any good camera or navigation model for terrain scaning, including walk and birdview. Can someone give me some directions or doc sources I can refer to. I really appreciate your help.
Now I am creating a terrain from a bitmap image.
Mapping a moderate texture to the whole terrain may cause blurring effects when taking a close look. So I tend to texture-mapping each quad and enable mipmapping function. But how assign texture coordinates if i rendering the terrian with triangle stripes? thanks!
another question,
Is there any good camera or navigation model for terrain scaning, including walk and birdview. Can someone give me some directions or doc sources I can refer to. I really appreciate your help.