queeroux
07-02-2004, 02:34 AM
Hi...
I work on a project and I use the extension GL_CLAMP_BORDER because I apply a texture smaller than the region where it is applied, and I need the uncovered region to be transparent.
On my desktop computer, all goes fine ( 140FPS average), but when I launch on my laptop, I have 0,2 frames per secondes. If I turn-off CLAMP_BORDER, I have a 140 framerate.
My laptop GPU is a Geforce4 MX 420.
Maybe GL_CLAMP_BORDER is not supported by this card.
So is ther a way to have the same results on my textures witout GL_GLAMP_BORDER ?
thanks
I work on a project and I use the extension GL_CLAMP_BORDER because I apply a texture smaller than the region where it is applied, and I need the uncovered region to be transparent.
On my desktop computer, all goes fine ( 140FPS average), but when I launch on my laptop, I have 0,2 frames per secondes. If I turn-off CLAMP_BORDER, I have a 140 framerate.
My laptop GPU is a Geforce4 MX 420.
Maybe GL_CLAMP_BORDER is not supported by this card.
So is ther a way to have the same results on my textures witout GL_GLAMP_BORDER ?
thanks