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abhiboy007
12-17-2001, 07:29 PM
i want to create a 3D space-ship which will rotate around the planet which i created. i don't want to use texture mapping. Please tell how to create it and render it to make it realistic ( space demo from nehe.gamedev.net )

mikael_aronsson
12-17-2001, 11:44 PM
Hi !

Get yourself a 3D modeler, create the ship, save it in a simple format and get yourself a loader for that format, there are lots of them available (www.google.com).

Trying to create it wioth OpenGL commands is pretty messy.

Mikael

abhiboy007
12-18-2001, 01:02 AM
hi mike,
please suggest the name of 3d modeler ( is it 3d studio max ), and what exactly loader does for me ?
bye,

jide
12-18-2001, 02:42 AM
if you use 3dstudio, you could use lib3ds to load your ship.

if you don't think you're ready to create such a model, try to seek 3dcafe on google.
there are many free 3d models.

you may find what you want

jide
12-18-2001, 02:43 AM
sorry,

use only ASE or 3ds export from 3dstudio.

Ase is viewable from a text viewer.
not 3ds (so use lib3ds)

ppinter1
12-18-2001, 07:43 AM
Download http://p-squared.com/Display3DS.zip which already displays a famous star ship fully modeled in 3D Studio MAX.

Download Anim8tor from http://www.anim8or.com to make changes to the model, add a planet, background skymap, etc.

Use the Display3DS code (VC++/MFC) as you like to render the planet, orbiting ship, skymap, etc.

Cheers,
/p2