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View Full Version : problems texture mapping to viewports



MrT
07-03-2002, 08:42 AM
hello all,

I am trying to display different bitmap files into each pane of a viewport split into 4. I create the viewports and after each I try to draw. The program runs but no bitmaps are seen.

Is that the right process for doing it? and if so how do I update the windows constantly so I can show different bitmaps?

Thanks in advance