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Supercoder
09-25-2001, 12:04 PM
You have problems with OpenGL coding? Your Engine is ****? No problem, visit my HP and see my step by step engine tutorial and code.
The first step is aviable this night. Better for German coder, but for english too. View the OpenGL section. www.supercoder.de.vu (http://www.supercoder.de.vu)
bye

Tolga Dalman
09-25-2001, 12:33 PM
i don't want to be mean, but in a way, your page sucks!

why? because it's full of ads and far too slow (well, i know, it's tripod...).
finally, i can't view it properly with my browser (opera).

nevertheless, i wish good luck, and FIX your page BEFORE sending it to a forum. PLEASE!

09-25-2001, 01:36 PM
ummm where are Nehe's credits, some of the code is ripped straight from his tuts.

I know he says you can do whatever you want with his code but come on ?

compare http://nehe.gamedev.net/tutorials/lesson06.asp
to
loadbitmaps.h.

and Lektion1.cpp is pretty much the same as http://nehe.gamedev.net/tutorials/lesson01.asp

Are you porting his tuts to German ??

Anyway I may seem nitpicking but I believe you're using Nehe's work and he definately deserve credit if you are. I gave up searching the reast of the site for credits cause it's sooo slow!

Tolga Dalman
09-25-2001, 02:46 PM
oh, aparently your page suxx more, than i thought before...
FIX it. NOW!

Evil-Dog
09-26-2001, 04:03 AM
Hey I agree with Jin
The LoadBMP fonction is exactly the same as Nehe's
Supercoder if you used nehe's sample this is the lamest f*cking thing I did see in my life !
"Hey look at my tutorial !" ( Nehe's tutorial you mean ? )
hehe
anyway....

Supercoder
09-26-2001, 02:28 PM
Hey Evil-Dog. **** your mother. My Tuts are the best for german. I speack english! And speak you German? Ok, Sprechen wir mal auf Deutsch. Deine Mutter ist eine Dumme hurre. Ich habe mir nur den Basicode abgeschaut von Nehe. Der rest wird anders. Fick dich die dumme sau!
bye

iNsaNEiVaN
09-26-2001, 02:39 PM
hahah. Supercoder ist komisch.

btw i know some german ill try my best to translate.

"Ok, we are now speaking german. Your mom is a dumb whore. I only took the basic code from nehe. The rest from others. f**k you, dumb pig."

Tolga Dalman
09-26-2001, 05:05 PM
hey, don't be so rude, guy.... you can do this at home in germany ;-)
btw, i've been on that site once again, and mr supercoder wants to do some fixes soon... nevertheless, it isn't good, but for my part, i'll wait a while...
cheers,
tolga.

T2k
09-27-2001, 12:33 AM
do you speak german(no errormessage translated), nothing explained:
// Die Perspektive. Da wo ihr hinschaut.

Translated: the perspetive, where you look (at), aha !?!


// Erklärt sich von selbst
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();

aha selfexplaining, and if i wouldnt know this functions?!?


// Das Viereck mit Quads zeichnen.

Translated: the Quad drawn with 'Quads', that is a cube, and cube is in german Würfel(special cube, with all sides same size) or Prisma(mathematical), and a quad is a Viereck ...

und mann muß es auch mal erklären wenn es denn vorhanden ist, nicht einfach so ein getue das man es irgendwo mal gesehen hat
(dont try to translate this, some slang ...)

P.S.: UBB code is ****


[This message has been edited by T2k (edited 09-27-2001).]

Evil-Dog
09-27-2001, 02:33 PM
Hey thanks for the german lesson Supercoder
But the point is...you suck !
And Nehe did what you're doing before you
And you don't give him a damn credit for what you show to us on your site.
I don't want to learn from a thief ! hehehe
maybe I exagerate....I never know hehehe

Have a good day !

-------------------------------
Evil-Dog
*Sleep is a waste of time*

MofuX
09-28-2001, 06:17 AM
hey hey guys... keep cool!
i know supercoder and know that he has written this engine in learning opengl (with nehe too, like a lot of us... but are you crediting nehe in you games?... remind guys...)!
so it think its normally that there are some bad explainings... in this moment he diddn't thought that he will make this as an tutorial! *and his cool threads are some for gallery http://www.opengl.org/discussion_boards/ubb/wink.gif*
so don't be too hard to him *he was drunken as he has written this, i think*
i like him nevertheless!

and his site is good for an site which is only 1 month old!!!

Evil-Dog
09-29-2001, 11:46 AM
Yeah Evil-Dog calm down will you....oh....Evil-Dog is.....ME !
sorry haha

Ok you don't suck Supercoder but you should give Nehe the credits for the basic of what you show in your tuts !

anyway...
Have a good life http://www.opengl.org/discussion_boards/ubb/smile.gif
I'm so kind !!! I like me !

---------------------------
Evil-Dog
*Sleep is a waste of time*

09-29-2001, 12:29 PM
...TO THOSE WHO RIP OFF TUTORIALS FROM OTHER SITES:

Du kannst mich mal am Arcsh lecken...

Why dont you get a life..?

Instead of flooding people with German, trying to express your testicular fortitude to become someone who doesn't sit on his ass all day and whack off to compUSA magazines...

MarsuGL
09-29-2001, 01:43 PM
i just want to say that supercoder mom doesn't have anything to see with supercoder tutorials, so, don't insult the other's one mothers.

Supercoder
09-30-2001, 10:54 AM
Hello users. Sorry, my English isn´t very good and i didn´t understand the Threads really. Now i make the nehe Credits for the nehe basecode. And the next tutorial with better help for beginners(Easy .dmx and md2 Modell loading, Collisions and some parts of Gameplay).
bye

Michael Steinberg
09-30-2001, 12:53 PM
Hallo Supercoder.
Ich kann mir keinen Supercoder vorstellen, der nicht mal Englisch kann. Deine Tutorials mögen die besten auf Deutsch sein, aber wenn die englischen doch besser sind, und mehr als die Hälfte der westlichen Welt englisch spricht, warum sollte man dann Deutsche Tutorials machen? Nebenbei gesagt ist der Code geklaut oder sonstwie scheiße dokumentiert.

Guys, I wouldn't dare translating the stuff he told about somebody's mom.

Michael Steinberg
09-30-2001, 12:56 PM
Außerdem musst du unterscheiden können, wann jemand dich beleidigt, oder wann er deine "arbeit" beleidigt.
Hure schreibt man außerdem nur mit einem r.

Michael Steinberg
09-30-2001, 01:08 PM
Und es müsste heißen: Fick Dich DU dumme Sau!

Tolga Dalman
09-30-2001, 03:56 PM
hm guys, i think all this is getting out of control. why? supercoder *is* going to credit nehe, and i'm sure he will.
in my opinion you rough guys don't belong to her, cause this is a *serious* forum. as i said above, keep at home in germany bothering other people.
we should be happy to have guys like supercoder, who try to help others with their own knowledge. so give him a try.
btw, nehe is great, but for me it was always a great help, to look in other tutorials or forum for obtaining more information than there is at nehe's available.
people, i would say we all leave this topic, and continue doin' more interesting stuff, like.... well, perhaps programming opengl (as i will do either).
cheers,
tolga.

Evil-Dog
09-30-2001, 06:22 PM
Thanks Tolga Dalman for your kind words of peace and prosperity !
The world would have less problem if there were more people like you !
May everybody live happily ! http://www.opengl.org/discussion_boards/ubb/smile.gif

--------------------------
Evil-Dog
*Sleep is a waste of time*

10-01-2001, 01:08 AM
I second that http://www.opengl.org/discussion_boards/ubb/smile.gif

Supercoder
10-01-2001, 03:07 AM
@Michael Steinberg : Mag sein das die halbe Westliche Welt Englisch kann, ich kanns aber noch nicht so gut da ich noch nicht mit der Schule fertig bin. Zu deiner beschwerde. Es hat dich keiner gezwungen auf meine HP zu gehen. Wens dir auf die Eier geht, dann schau einfach nicht hin. Habe besseres zu tun als mich mit alten hochnäsigen C++ möchtegern codern rumzuärgern. Ah, sorry für Hure mit zwei (r). Mir ist es nicht so geläufig. Nur weil die ganzen fremden Männer in deiner Jugend vieleicht mal so etwas zu deiner Mutter gesagt haben, nachdem sie en Tripper gehabt haben, muß ich nicht gleich alle schimpfwörter perfekt schreiben können.
bye

Michael Steinberg
10-01-2001, 03:22 AM
http://www.opengl.org/discussion_boards/ubb/smile.gif

ByteZero
10-01-2001, 03:25 AM
Ahoi SuperSpack

also eigentlich wollte ich mich ja aus dem Scheiss raushalten aber jetzt wird es mir zu bunt.
Hör zu du Fotzkopf hör auf die Leute zubeleidigen und dumm zumachen.
Denn die können CODEN du NICHT !!!
Ich habe mir ma deine HP angetan (sacken langsam und diese scheiss Werbebanner) und immer nur Hure (fällt dir nichts besseres ein du Nuss)

OKAY ich glaube das war's
bis dann
bye
PS@ superspack
(Wäre deine Mutter damals nicht so teuer gewesen wäre ich jetzt dein VATER !!!)

Questions Burner
10-01-2001, 03:31 AM
Hey! Are you guys come here to "burn question" or what?

Supercoder
10-01-2001, 04:03 AM
Hmmm...Ich fands nicht so beleidigend. Ich habe nur vermutungen ausgesprochen und diese vermutung habe ich auch noch ohne jegliches Schimpfwort hinbekommen. Naja, ich bin Superspack? Zeig mal deine HP und ne gute Engine dazu. Dann kannste sagen, das ich nicht Coden kann, ByteZero.
PS : Sag deiner Mutter das sie noch ihre 5 DM von mir bekommt.
bye

ByteZero
10-01-2001, 04:07 AM
Okay also

eine eigene Engine habe ich noch nicht(lerne erst GL) so Punkt 1.
Punkt 2 ist HP besitze ich nicht bin ich zufaul und habe keine Zeit

c u

Supercoder
10-01-2001, 04:32 AM
Hmm....Wieso sagst du dann, das ich nicht coden kann? Hat dich der Doktor bei deiner Geburt zu hart am Kopf gepackt?
bye

ByteZero
10-01-2001, 04:47 AM
Mhhmm

das war nur so ein Reflex wegen des geklauten NeHe Codes aber, naja vielleicht kannst du jadoch coden ("Hallo Welt" http://www.opengl.org/discussion_boards/ubb/smile.gif

Aber was mich wirklich an dir ankotzt das du immer zu Leute dumm machen musst...
lass das du
Freak

ffish
10-01-2001, 04:59 AM
Hoert auf, bitte ... Was hat dies alles mit OpenGL zu tun? Jedenfalls, dies ist eine Englischer forum http://www.opengl.org/discussion_boards/ubb/wink.gif

(Tut mir leid, schon lange seit ich hab Deutsch gesprocken)

Supercoder
10-01-2001, 05:05 AM
So, jetzt mal klartext junge. Du kannst nicht coden, du kannst garnicht so recht mitreden. Desweiteren kenne ich keinen coder, der nicht irgendwo schonmal den Basecode abgeschaut hat. Nungut, bei meinem nächsten Update erwähne ich Nehe. Aber Bitte Bitte, laß dein dummes geschwätz. Desweiteren mache ich nur Leute doof an, die es wagen so unverschämt zu sein und einen anzumeckern der kostenlos Tutorials schreibt. Weil es ist umsonst und wem es gefällt, der kann es sich anschauen. Wen dir jemand auf der Straße 10 DM schenkt, schlägst du ihm dan eine rein???
PS : Deine Mutter ist ein Freak!
bye

Zengar
10-01-2001, 05:16 AM
http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif
Hey, Leute! Ist das ein OpenGL Forum , oder ein Familiengespach?

B.T.W
Cite is not loading anyway... If it's loading, I can't look at this mistakes. Oh, sorry for probably bad garman, I live here only for one month.

Your Zengar

JLawson
10-01-2001, 05:46 AM
oh gott! HALTS MAUL ALLE! This is an openGL forum, not a verbal-bitchslap forum....

Supercoder
10-01-2001, 06:05 AM
Ok Leute. Ist dumm gelaufen. Also ich werde mich nicht mehr zu diesem Thema aüßern und mich aus diesem Thema entfernen.
bye

Tolga Dalman
10-01-2001, 07:09 AM
@ evil-dog: apparently no one cares about what i said...
so guys, have you finished your war against each other? could we *PLEASE* stop this and go on talking about 3d-graphics?
or something else that does fun (girls perhaps? ;-))
i'm leaving now, and i really, _REALLY_ hope, this was the last posting to this topic...

l8ters,
tolga.

Evil-Dog
10-01-2001, 07:29 AM
Ok guys I want to conclude this topic now.
The order of the event is simple :
1) SuperCoder is coding some tutorials to help people
2) We notice that his tuts were based on Nehe's code( So is almost all our application I guess )
3) BUT Supercoder didn't gave credits to Nehe
4) So people including me started to bitch slap and yell at Supercoder that he sucks and all the bad stuff we can say you know.
5) Supecoder replied with bad stuff too.
6) Then a brillant mind tried to calm down the croud and I found it very honorable.
7) Supercoder announced that he gave Nehe some credits
8) That's what we were fighting for isn't it ?
9) The german class continued.
10) Now it should end cause It's useless to fight against other for no reason. Walk over your pride or whatever the other said about your mom and let's just forgive each other cause we were all trapped in an enchanted bitching frenzy ! http://www.opengl.org/discussion_boards/ubb/smile.gif

Thanks you so much everyone of you !
Nehe had its credit in Supercoder tutorials that's the point.
Now if you think that Supercoder's tuts are good use them or else shut the hell up and let the other live in peace ! http://www.opengl.org/discussion_boards/ubb/smile.gif

May the other's knowledge brings prosperity in your own home !

See ? I'm not evil ! hehhehe :P

------------------------------
Evil-Dog
*Sleep is a waste of time*

Gelero
10-01-2001, 08:23 AM
stop posting in german!!!

Iceman
10-02-2001, 12:24 PM
Das hunchen habst eine zeitung in der malchen http://www.opengl.org/discussion_boards/ubb/smile.gif

Sorry, couldn't resist, that's all the german i know =p

nickels
10-03-2001, 07:02 AM
Arma virumque cano ....
Semper ubi sub ubi.

marcus256
10-03-2001, 10:13 PM
Not that I think anything bad about NeHe and his tutorials, but while we're at it (flaming ppl who don't credid others): have you noticed the strikign similarity between the NeHe base code and the MS tutorials at the MSDN library?

NeHe pixel format selection code (I know this looks bad in HTML-formatted plain-text):

**************************************

static PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
1, // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER, // Must Support Double Buffering
PFD_TYPE_RGBA, // Request An RGBA Format
bits, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // No Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
16, // 16Bit Z-Buffer (Depth Buffer)
0, // No Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};

**************************************

MSDN pixel format selection code (http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/ntopnglo_37p0.asp):

**************************************

PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};

**************************************

Just a curiosity note... http://www.opengl.org/discussion_boards/ubb/wink.gif


/Marcus

PS. And why does NeHe always include glaux.h??


[This message has been edited by marcus256 (edited 10-04-2001).]

[This message has been edited by marcus256 (edited 10-04-2001).]

FoxDie
10-09-2001, 06:46 AM
Super coder I wishing you cancer.
You're son of a b*tch.
Please go to hell and then don't go
back.Yes?
HeHeHeHe http://www.opengl.org/discussion_boards/ubb/frown.gif

SomeGuy
10-09-2001, 10:12 AM
Umm thte thing is Marcus, is that Nehe states at the top of all his tutorial pages that alot of the code he learned from the MSDN library. So he did give credit were it was due. No offence intented I just wanted to clear that up.

john
10-09-2001, 05:38 PM
Howdy,

I've never read NeHe's tutorials, but the code fragment provided on the previous page is hardly plagerism =)

I wouldn't see a problem if NeHe ~didn't~ acknowledge MSDN. Its one thing to cut and paste ~algorithms~ and say that they're your own, but I don't see anything wrong with cutting and pasting a single procedure call with arguments and comments already in there. Its just saving on grunt work, not cheating on thinking.

Someone once said that there has been only one Makefile ever written... and all other Makefiles are descendants of that.

cheers,
John

marcus256
10-09-2001, 09:58 PM
My appologies - I totally missed the MSDN acknowledgement on NeHe's page http://www.opengl.org/discussion_boards/ubb/redface.gif



I wouldn't see a problem if NeHe ~didn't~ acknowledge MSDN. Its one thing to cut and paste ~algorithms~ and say that they're your own, but I don't see anything wrong with cutting and pasting a single procedure call with arguments and comments already in there. Its just saving on grunt work, not cheating on thinking.


Hmm... Don't agree totally. In that case I wouldn't have to credit NeHe either, since all his base-code does is calling standard operating system calls with a few standard parameters. In my opinion, it's often a h*ll lot worse understanding OS-specific stuff than understanding and writing an algorithm.



Someone once said that there has been only one Makefile ever written... and all other Makefiles are descendants of that.


http://www.opengl.org/discussion_boards/ubb/biggrin.gif That may be the truth! I, for one, learned the Makefile syntax from other makefiles...

john
10-09-2001, 10:48 PM
But as soon as you start talking about more than ONE procefure call, then you're talking algorithm, and that's not what I mean.

Suppose you wanted to spell antidisestablishmentarinism. Well, not that I know how to spell it, but suppose THAT is the correct spelling. Now, suppose you wanted to write a sentence with this spelling, and you write:

"I do not know how to spell <BFW>". Now, the sentence is entirely your own creation, but you NEED to know the correct spelling of the Big Freaking Word... so, you go and paste the word from the dictionary. Can you be accused of plagerism? I'd argue that you cannot because you're copying the syntax, not the semantics. If I was to cut and paste someone's sentence, which encapsulates semantics---ie. someone's idea---then I'd say this was working on becoming plagerism because its someone's IDEA, not someone's SYNTAX.

i'm talking about the only example that has been shown in the discussion forums, ie.



goatFarm(5, // number of goats
4, // number of legs per goat
8, // number of pens
2); // number of times a day to feed the animals

cut and pasting the comments explaining the parameters wouldn't REALLY need to be referenced, I'd argue. Building complex semantics with different procedure calls would.

Each to his own, tho'.

cheers,
Hohn

Fastian
10-10-2001, 02:59 AM
Besides, The code of pixel format is standard for all standard OpenGL calls. He didn't invent the pixelformat part instead was just calling the function.

Fastian

Gavin
10-10-2001, 04:32 AM
Get a grip kids.

john
10-10-2001, 03:23 PM
we're debating a point, _not_ having a childish argument

Gavin
10-11-2001, 01:29 AM
/**Yawn**/. Exactly what I thought after reading the comments on ths thread! tic