von
04-10-2003, 02:45 PM
If I wanted to repeat a texture along a long, narrow polygon, do I *have* to add redundant vertices along the polygon to allow for specifying the texture coordinates? Is it possible to specify a texture coordinate w/o specifying a vertex?
If this is the case, is it considered better to add the redundant vertices or to extend the original texture into a larger one that simply repeats. I assume that extra vertices is the way to go, but any thoughts would be welcome.
Thanks in advance,
von
If this is the case, is it considered better to add the redundant vertices or to extend the original texture into a larger one that simply repeats. I assume that extra vertices is the way to go, but any thoughts would be welcome.
Thanks in advance,
von