08-05-2001, 02:14 AM
Hello!
I'm making a 3d application and have a question about performance. My entire scene is static so I have made a display list containing all the verticies etc.
Is this the most effective way to do it, or can I improve performance further by putting the data in a bsp-tree (or similar) and then use it to draw just the visible parts of the scene?
If possible, I would prefer to keep my display list. What should I have in mind for the display list to be as quick as possible?
Many thanks in advance!
/ Hemming
I'm making a 3d application and have a question about performance. My entire scene is static so I have made a display list containing all the verticies etc.
Is this the most effective way to do it, or can I improve performance further by putting the data in a bsp-tree (or similar) and then use it to draw just the visible parts of the scene?
If possible, I would prefer to keep my display list. What should I have in mind for the display list to be as quick as possible?
Many thanks in advance!
/ Hemming