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McZ
10-11-2001, 08:16 AM
Hey! http://www.opengl.org/discussion_boards/ubb/smile.gif how am I suppose to know how to calculate an "organic" object ? an object who morph it self so it looks alive ?

Bob
10-11-2001, 08:33 AM
A crawling worm, a blobby amoeba, or anything else?

"organic" can mean a few different things, requiring different techniques.

McZ
10-13-2001, 08:28 AM
A crawling worm and a blobby amoeba http://www.opengl.org/discussion_boards/ubb/smile.gif

but if I must choose it has to be the blobby amoeba http://www.opengl.org/discussion_boards/ubb/smile.gif

Bob
10-13-2001, 10:21 AM
The closest thing to a blobby amoeba I can think if, and is not that difficult, is marching cubes to implement a few metaballs.

Try this (http://astronomy.swin.edu.au/pbourke/modelling/polygonise/) place, it contains source on a marching cube implementation, and it's really easy to understand.

McZ
10-14-2001, 11:20 AM
Thanks http://www.opengl.org/discussion_boards/ubb/smile.gif IŽll check that http://www.opengl.org/discussion_boards/ubb/smile.gif