View Full Version : Rotate a texture ?
How can we rotate a texture 2D ? I rotate a GL_QUADS but the texture don't follow... Is there a function for the texture ?
02-22-2002, 11:28 AM
You must transform texture coordinates.
have u disabled texgen?
are u specifying texture coordinates for each vertice eg glTexCoord2f(0,0)
Yes, I use the glTexCoord2f but the QUAD have a rotate of 45° (I don't use GenTex) and the texture is at 0°... Is there a solution ?
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