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06-11-2001, 05:41 PM
i need a way in OPenGl ONLY, not glut, to select a point in the screen and transform it into world coordinates...is there a way to do this?

LoCo3D
06-11-2001, 09:11 PM
Definitely, capture the appropriate mouse click event in your windowProc function and use OpenGL's GL_SELECT render mode.

DaViper
06-12-2001, 03:13 AM
do a search on picking in this newsgroup

Tim Stirling
06-12-2001, 08:40 AM
gluUnproject