View Full Version : C++ vs. VC++
12-01-2001, 02:32 PM
I have finished studying C++. I wanted to know would it really be beneficial to me to study VC++ also to make video games.
Am I ready to move on to studying OpenGL without VC++? Is there anything else I need to know?
12-01-2001, 03:06 PM
There is not really much to study that is VC++ spicific. If you mean MCF and stuff like that you can probly pick that up as you need it, or you can uea a crosplatform API like SDL to do that window manigment stuff. I would start on OpenGL now.
12-01-2001, 04:22 PM
All in all VC is realy just another compiler, MFC is worthwhile to know, but you can always also use Borland's VCL with Borland C Builder, for the most part all of these things are for avioding win32 code.
12-02-2001, 01:03 PM
visual c++ is a program, not a programing language. so you cant compare them (apples to oranges)
12-04-2001, 05:08 AM
To program in OpenGL you don't need the visual facilities of Vc++ or VCL.
They are useful if you want to do something like a modeller (like 3d studio) where you need buttons, etc... but for a game or demo you don't need them at all.
So start with openGL.
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