IAstudent
04-25-2004, 05:26 PM
Hi, I heard that when you enable lighting, in order to set the color of an object, you should use glMaterialfv(), right?
But how does it actually go? What are the arguments I should fill in and what are the things I should take note?
But how does it actually go? What are the arguments I should fill in and what are the things I should take note?