AngelT
11-22-2004, 04:13 AM
Hello.
I need to optimize drawing times. I'm using OpenGL in a WIndows environment.
I have a scene made up of several objects. One of them is changed in position in a mouse_move event. How can I optimize the rendering so as not to redraw all the objects in every mouse_move?
Can I redraw all the scene once, and just the object moved in the mouse_move? How?
Thanks
I need to optimize drawing times. I'm using OpenGL in a WIndows environment.
I have a scene made up of several objects. One of them is changed in position in a mouse_move event. How can I optimize the rendering so as not to redraw all the objects in every mouse_move?
Can I redraw all the scene once, and just the object moved in the mouse_move? How?
Thanks