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Z0S007
06-29-2001, 05:09 AM
I'm having some blending problems. I make my world, then I make my object that I want to blend, but the whole scene gets blended. I'm thinking I need to use glDepthMask(FALSE), but I'm not sure. Can anybody help. Thanks.

06-29-2001, 08:47 AM
I think u have to disable blending after drawing ur blended object. try glDisable(GL_BLEND) right after drawing the object