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View Full Version : Handling 444,565, rp8 formats in OpenGL



Sajjad
03-08-2001, 01:16 AM
Could anyone please tell me how to handle 444,565,rp8 formats using OpenGL. Presently I am doing a porting from Glide SDK to OpenGL. Hence I want the above mentioned information.

zed
03-08-2001, 01:58 AM
not all cards handle formats the same. check the internal format demo on my site for examples of what u ask for is not what u get. like my answer i suppose