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joqez
02-12-2003, 10:32 AM
i would like to know how, or where to start learning how to import different types of 3d models into opengl- created in Maya,Rhino, or 3d Max

02-12-2003, 11:59 AM
Look at mesh loading code for insights. For 3DS format, have a look at the Mesh3DS class within Display3DS (http://p-squared.com/Display3DS.php) . Most modelling packages export to 3DS format so this may be a good start.