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View Full Version : Stereo 3D images with OGL article.



Zy
09-23-2001, 08:37 AM
I was really intregued by the article on "Creating stereo 3D images using OpenGL that are valid with or without glasses."

Now I'm still a newbie to OGL and I'd like to give that stereo 3d method a try. I have sucessfully created my own 3d object viewer, but how do I add in the color keying the article talks about? Does anyone have a demo and source code to the stereo color keying the article mentions?

The article itself is great in explaining how the 3d glasses work, but the sample code is a little vague to me.