bmcclint
08-24-2001, 01:58 PM
I've been doing quite a bit of research and I think I have come to a conclusion...
Using glColorTable is not widly used and 8bit paletted textures are quickly becoming a thing of the past.
So...
I have a large amount of 8bit paletted textures that I would like to use. Is the solution to convert them all to RGB textures and let the paletted stuff go?
If not...Any examples of paletted texture code?
Thanks...
Using glColorTable is not widly used and 8bit paletted textures are quickly becoming a thing of the past.
So...
I have a large amount of 8bit paletted textures that I would like to use. Is the solution to convert them all to RGB textures and let the paletted stuff go?
If not...Any examples of paletted texture code?
Thanks...