Barlad
11-18-2003, 08:16 AM
Hey there,
I am working on my first OpenGL program. I am drawing some disks and partial disks with the GLU library using the quadrics function.
Most of these quadrics appear jagged.
I would like to know if there is any ANTIALIAS routine defined for those quadrics such as the ones that exist for lines, plots and polygons.
If not, do you have any idea how I could make those quadrics appear smoother?
Best regards.
I am working on my first OpenGL program. I am drawing some disks and partial disks with the GLU library using the quadrics function.
Most of these quadrics appear jagged.
I would like to know if there is any ANTIALIAS routine defined for those quadrics such as the ones that exist for lines, plots and polygons.
If not, do you have any idea how I could make those quadrics appear smoother?
Best regards.