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View Full Version : Putting in the right place!



Gelero
08-23-2001, 08:56 AM
hey guys! its me again..
a lot of question huh ???
http://www.opengl.org/discussion_boards/ubb/biggrin.gif


ok... i guess this is hard one...
i have my .obj model to load via glm...
by the way the is Millenium Falcon of Star Wars, a nice model!
http://www.opengl.org/discussion_boards/ubb/smile.gif

and i have a lot of pictures to use as textures...
and what i have to do to put all pictures in right place ???

ill really appreciate some pseudo (or not) code!
http://www.opengl.org/discussion_boards/ubb/biggrin.gif

ohh by the way, the model is here (http://www.brfree.com.br/~meteor/falcon3DS.zip)

very very thanks!!!!!!!



[This message has been edited by Gelero (edited 08-23-2001).]

zed
08-23-2001, 10:29 AM
this is called texture mapping it will need to be done in a 3d modelling program, thus no code is possible.

Gelero
08-23-2001, 10:50 AM
and where can i find reference about texture mapping ????

Eric
08-23-2001, 11:53 PM
Gelero, could you avoid posting in both the Beginners and the Advanced forum ?

Most people here read both forums and we do not need to read yours twice !

By the way, this one should have been put in the Beginners one...

Regards.

Eric