mrgasparov
10-18-2005, 02:29 AM
Hello all!!
I'm designing a relatively simple 2D app using OpenGL and I'm having issues with the transparency of an item.
This item is supposed to float above all other objects (older and newer) and thus I gave it a z value of 1 while all the other objects have a z value of 0.
The problem is that over the older items the blending is done correctly with a value of 0.6 but over the newer ones there is no blending at all.
I beleieve this is a really simple problem but I don't know enough to solve it. Can you help??
Thank you!
I'm designing a relatively simple 2D app using OpenGL and I'm having issues with the transparency of an item.
This item is supposed to float above all other objects (older and newer) and thus I gave it a z value of 1 while all the other objects have a z value of 0.
The problem is that over the older items the blending is done correctly with a value of 0.6 but over the newer ones there is no blending at all.
I beleieve this is a really simple problem but I don't know enough to solve it. Can you help??
Thank you!