Loopy
03-20-2001, 07:33 PM
Howdy
I've seen some great gold effects done lately where the objects look really metalic and shiny and I'm wondering what the best/fastest way to do it is?
For a really shiny effect (not reflecting anything tho) does it have to be a sphere map or can it be done with glMaterialfv somehow (I've tried this but it just looks dull and wrong)?
Any help would be great!
Thanks.
I've seen some great gold effects done lately where the objects look really metalic and shiny and I'm wondering what the best/fastest way to do it is?
For a really shiny effect (not reflecting anything tho) does it have to be a sphere map or can it be done with glMaterialfv somehow (I've tried this but it just looks dull and wrong)?
Any help would be great!
Thanks.