cutting_crew
12-10-2003, 11:34 AM
well i am testing out to see if i really understand blending. what i have is a LINE_LOOP that i draw with Vertex2i calls and drawn to the screen. i have another object drawn that i can move about the 3-D world with key commands. heres my question:
my default background color is black. therefore all the pixels within the line looop are still black. i want to be able to move my 2nd object but once it hits this set of black pixels, the pixels of the 2nd object will no longer be drawn. im sure this is a blending problem but trying to figure out how to solve it. i already know how to blend solid objects.
i have successfully done it the other way, to where the 2nd object(solid), when it moves over the line loop you can no longer see the pixels of the line loop that the object is over. help please? thanks!
my default background color is black. therefore all the pixels within the line looop are still black. i want to be able to move my 2nd object but once it hits this set of black pixels, the pixels of the 2nd object will no longer be drawn. im sure this is a blending problem but trying to figure out how to solve it. i already know how to blend solid objects.
i have successfully done it the other way, to where the 2nd object(solid), when it moves over the line loop you can no longer see the pixels of the line loop that the object is over. help please? thanks!