qiz
08-27-2003, 11:04 AM
Using MSDEV 6.0
Got one light in my scene. (GL_LIGHT0)
Works fine in debug mode but when compiling an "release" version, light is gone or totally wrong.
Any idea what this is???
Got one light in my scene. (GL_LIGHT0)
Works fine in debug mode but when compiling an "release" version, light is gone or totally wrong.
Any idea what this is???