View Full Version : 2D textures & API question
Kullgen
11-10-2004, 11:24 AM
Is there support for displaying and manipulating 2D flat textures in open GL?
Also im looking for good API reference for OpenGL. Is there a clean, searchable refrence for OpenGL, im looking for basically a java-doc style documentation.
Aeluned
11-10-2004, 11:52 AM
Is there support for displaying and manipulating 2D flat textures in open GL?
yeah...map the texture to a quad and draw the quad.
what do you mean by manipulating a texture?
load the image data into system memory and then do whatever you want with it.
this is probably the best reference you can get your hands on:
http://www.opengl.org/documentation/red_book_1.0/
marco_dup1
11-10-2004, 11:17 PM
Originally posted by Kullgen:
Is there support for displaying and manipulating 2D flat textures in open GL?
Also im looking for good API reference for OpenGL. Is there a clean, searchable refrence for OpenGL, im looking for basically a java-doc style documentation.Maybe you should read the OpenGL Programming Guide before you try something. Don't take this old version on the net. Try to get a newer one.
From your question I believe that you haven't understand OpenGL, so a API reference would help you. And yes, there ist some stuff to do that you want. But I believe its much more low level as what you want.
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