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gimp
10-08-2001, 02:55 PM
I've just added texturing to my engine, however for some reason all my texture look dull. Fo sar all I'm doing is using the textures for a small GUI. So lighting is turned off. However all the textures appear to be roughly half as bright as I would have expected... Both RGB and LUMINANCE textures seem affected. I don't thing this ia a gamma problem as small demo app appear correctly(and untextured objects lit by lights appear bright).

Many thanks

Chris

no-one
10-08-2001, 05:59 PM
first, are you using alpha?

second, A possibile fix is to go through the texture values and increment them by a percentage untill they're bright enough.

T2k
10-09-2001, 12:25 AM
set glColor(/ambient of material) to 1,1,1,1 this works like an filter for texturecolors !!!