Morglum
01-09-2003, 03:00 AM
okay, the whitepapers look very nice... but when are we going to be able to use it ?
I've read that Carmack was already using it for Doom3. How does he do ? I mean, even if he has a wildcat with opengl 2.0 drivers, doesn't he need the gl libraries version 2.0 also ? Is there anyway I can link and run ogl2 progs at home ?
Besides, on hardware, like the geforce3, which does not fully support ogl2, what amount of hardware acceleration can I expect ?
[This message has been edited by Morglum (edited 01-09-2003).]
I've read that Carmack was already using it for Doom3. How does he do ? I mean, even if he has a wildcat with opengl 2.0 drivers, doesn't he need the gl libraries version 2.0 also ? Is there anyway I can link and run ogl2 progs at home ?
Besides, on hardware, like the geforce3, which does not fully support ogl2, what amount of hardware acceleration can I expect ?
[This message has been edited by Morglum (edited 01-09-2003).]