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Bra'Tac
04-03-2001, 02:51 AM
Hello,
I am looking for documentation for loading a bmp that is in the resources of my program, for visual c++. I want to use that bmp as a texture but I don't want to use glaux like NeHe does in his tutorial.

04-03-2001, 06:59 AM
if you have your bitmap as a resource, I think there is a function called LoadBitmap that will load a bitmap from a resource.