OGL_PGR
07-01-2005, 10:08 PM
Basically, I am getting data(x,y,x-> coords of the object) every 100ms.
So rendering this object happens at 10 FPS.
I want to interpolate between the 'current position' and 'next position' so that object takes 100 ms to go from point-0 to point-1, while maintaining the Frame Rate at 30.
Thanks.
So rendering this object happens at 10 FPS.
I want to interpolate between the 'current position' and 'next position' so that object takes 100 ms to go from point-0 to point-1, while maintaining the Frame Rate at 30.
Thanks.