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View Full Version : Simulating a dice throw in 3D



Alex71
11-11-2004, 02:11 PM
Hello all.

I want to simulate the movement of a cube (dice) thrown on a plane in 3D.

Has anyone ever came across a similar task?

Any urls, hints would be very much appreciated.

TIA,
/Alex

dorbie
11-11-2004, 04:46 PM
You need to simulate the physics of a tumbling cube. Look for physics simulation tutorials online. The physics simulation will drive the position of your rendered cube.

You need a physics engine, for example:

http://www.ee.uwa.edu.au/~braunl/aero/