mdive
12-01-2003, 09:27 PM
Hello.
When we get texture handle from OpenGL API(like glGenTextures, glBindTexture, etc), who release these memory allocated for texture when we exit our application?
OpenGL video card like nVidia automatically release these memory background?
If you know, I hope any comments.
Sorry, my broken English.
Thanks.
When we get texture handle from OpenGL API(like glGenTextures, glBindTexture, etc), who release these memory allocated for texture when we exit our application?
OpenGL video card like nVidia automatically release these memory background?
If you know, I hope any comments.
Sorry, my broken English.
Thanks.