View Full Version : Clipping Requirement
Is there anyway of disabling clipping for some graphic entities. My problem is I would like to see a cartesian coordinate triad even when all the other entities have been clipped.
You can only disable the user defined clip planes, not the view volume clip planes.
If you mean the user defined clip planes, then just throw in a glDisable(GL_CLIP_PLANEi) before you draw whatever you don't want to be clipped.
[This message has been edited by Bob (edited 05-10-2002).]
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