TanjuOZgur
02-07-2006, 04:22 AM
hi !
I'm using gl_quads to draw my objects at my 3D view they are very simple objects box, cylinder, etc .. but I end up with jagged edges where two objects are intersecting. To eliminate this, enable the culling with gl_back set on, if I don't use it then the resulting rendering is worst.
What can I do to get over this trouble.
Thnx!
I'm using gl_quads to draw my objects at my 3D view they are very simple objects box, cylinder, etc .. but I end up with jagged edges where two objects are intersecting. To eliminate this, enable the culling with gl_back set on, if I don't use it then the resulting rendering is worst.
What can I do to get over this trouble.
Thnx!