link19
06-28-2001, 04:56 AM
Hi,
I have rendered 64*64 points (GL_POINTS). Id like it to look smoother ,so that each point becomes a part of the next.
Can i do this using points? or is there a better method? is this complicated? does anyone have some ideas on how to implement this?
Any suggestions are welcome and appreciated.
I have rendered 64*64 points (GL_POINTS). Id like it to look smoother ,so that each point becomes a part of the next.
Can i do this using points? or is there a better method? is this complicated? does anyone have some ideas on how to implement this?
Any suggestions are welcome and appreciated.