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TheBlob
04-04-2002, 08:25 PM
Hi!
In my Windows-OpenGL Application I encounter several problems after Iīve pressed ALT-TAB.
Firstly the mouse-cursor is fixed to the center (as I coded this for a shooter)...so the code must still be executed. How can I detect in my program that the user is in alt-tab?
And then when I switch back to my program...everything seems to be rendered correctly but the user-input isnīt processed anymore??
Any ideas please?

Nothing
04-05-2002, 07:40 AM
When you are using the plain Win32 API you can process the WM_ACTIVATE message.

If your are using the MFC you may want to look into CWnd::OnActivate.

Hope that helps.