TheBlob
04-04-2002, 07:25 PM
Hi!
In my Windows-OpenGL Application I encounter several problems after Iīve pressed ALT-TAB.
Firstly the mouse-cursor is fixed to the center (as I coded this for a shooter)...so the code must still be executed. How can I detect in my program that the user is in alt-tab?
And then when I switch back to my program...everything seems to be rendered correctly but the user-input isnīt processed anymore??
Any ideas please?
In my Windows-OpenGL Application I encounter several problems after Iīve pressed ALT-TAB.
Firstly the mouse-cursor is fixed to the center (as I coded this for a shooter)...so the code must still be executed. How can I detect in my program that the user is in alt-tab?
And then when I switch back to my program...everything seems to be rendered correctly but the user-input isnīt processed anymore??
Any ideas please?