Gavin
10-11-2001, 10:14 AM
Whats the quickest way of doing mouse navigation? *not*
mouse_move(x, y)
{
glrotatef(1, x, y, 0);
}
As in I want it to navigate the world in the same way as any vrml viewer or similar
mouse_move(x, y)
{
glrotatef(1, x, y, 0);
}
As in I want it to navigate the world in the same way as any vrml viewer or similar