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Texture units
Tomy
11-20-2005, 06:30 AM
Hi All,
Is it possible to share texture units among multiple device contexts?
Thanks.
11-20-2005, 06:52 AM
You can share your texture resources with wglShareLists. The active texture unit is OpenGL state, and is common to all contexts in your app.
11-20-2005, 06:55 AM
Meaning each OpenGL context has its own active texture unit (in case that was confusing). :)
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