View Full Version : Need Help! about Bezier algorithm
I like to draw a curve by using glEvalCoord1f. Is any website could I study about Bezier and drawing a curve by myself?
07-05-2001, 09:46 AM
Unless you are die hard on using glEvaluator3f, I would suggest using the more developed gluNurbsCurve. Google searches for nurbs, splines, bezier, or cubic b-splines may turn up good results. Also, the Red Book (Opengl Programming guide) is a good reference to look for online. http://www.opengl.org/discussion_boards/ubb/smile.gif
[This message has been edited by Cardinal (edited 07-05-2001).]
Powered by vBulletin® Version 4.2.2 Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.