View Full Version : Rotated Text in 2d world
06-19-2003, 11:11 AM
How Can I write a text in OpenGL in any angle?
Depends how you're writing your text!
If you're using glBitmap or glDrawPixels, then you can't - you're writing rectangular arrays of pixels directly onto the framebuffer.
If you're drawing stroke text, or using textured quads then no problem - any OpenGL transformations will process these correctly.
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