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07-12-2001, 09:46 AM
i'm doing an opengl program where i draw a sphere, the problem is that when i zoom out , another sphere appears inside the first one...

thank you

i look forward for an answer

Pedro Silva

Rob The Bloke
07-12-2001, 04:28 PM
Chances are it has something to do with unmatched push/pop matrix pairs, unmatched glBegin/glEnd pairs, or a random bug in your code.

harsman
07-13-2001, 02:56 AM
Are you clearing the colour and depth buffers?