View Full Version : sphere problem
i'm doing an opengl program where i draw a sphere, the problem is that when i zoom out , another sphere appears inside the first one...
i look forward for an answer
Rob The Bloke
07-12-2001, 04:28 PM
Chances are it has something to do with unmatched push/pop matrix pairs, unmatched glBegin/glEnd pairs, or a random bug in your code.
07-13-2001, 02:56 AM
Are you clearing the colour and depth buffers?
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.