PDA

View Full Version : texture mapping using lib3ds



indriyat
09-05-2001, 12:27 AM
Hi,
has anybody made use of the texture mapping information loaded by lib3ds?
Can't seem to figure out the texture coordinates. And how do I find out the image's width and height or I don't need to use glTexImage2D to specify the file?

Mind giving some code examples?

Thank you