Tone
05-22-2001, 12:55 AM
I would like to put a texture onto a completely transparent quad, but whenever I try to do so, the texture winds up being alpha blended as well. How can I avoid this? Thanks in advance.
[This message has been edited by Tone (edited 05-22-2001).]
[This message has been edited by Tone (edited 05-22-2001).]