View Full Version : blending and light
07-12-2004, 04:43 AM
how can i make one texture 'disappear' when it's exposed to light?
i'm trying to make earth (2 spheres) with 2 textures, one for day side and one for night side...
07-12-2004, 01:40 PM
Have a look at code of the Earth demo of the GLScene scenegraph :
It is a very nice one, featuring the effect you describe.
07-13-2004, 03:55 AM
thanks, this is it...
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