ae97004
10-01-2002, 12:16 PM
Hi,
I have to render a scene and then use spherical or cubic mapping for getting a reflective object in the scene, what i would like to know is this.
How do i (in opengl) render a scene and then take a snapshotof it and use it as a texture in realtime. I need to do this for every frame in spherical map, so help me.
thankyou for your time
Regards
I have to render a scene and then use spherical or cubic mapping for getting a reflective object in the scene, what i would like to know is this.
How do i (in opengl) render a scene and then take a snapshotof it and use it as a texture in realtime. I need to do this for every frame in spherical map, so help me.
thankyou for your time
Regards