PDA

View Full Version : sphere and plane collision



UnIcron
02-20-2003, 04:03 AM
I created a wire cube using glutWireCube(...)
and a ball inside the cube.
The cube is rotating.
how should i detect the collisions ?

Leyder Dylan
02-20-2003, 04:12 AM
Check on www.gametutorials.com (http://www.gametutorials.com)

Don't use glutWireCube().