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View Full Version : possible to import models created in 3D studio max to opengl??



wahahaha_yan
10-05-2004, 07:28 PM
Hi :) ,

i doing a game in opengl and i need to include a lot objects like house , car and furnitures etc. and i feel that it is really hard to create so many objects within such a short time.So i tot of using 3D studio max but is it possible to import models created in 3D studio max to opengl?

if not is there any good website that shows how to create such 3D objects?

:D Thanks !!

wahahaha_yan

CrazyButcher
10-05-2004, 11:33 PM
opengl just renders data, your program will need to take care of getting the data from a file into the engine and then structure it in a fashion that its easy to render..

http://www.gametutorials.com/Tutorials/opengl/OpenGL_Pg4.htm

here are several tutorials on some file formats

ASE and 3DS can be exported from 3dsmax natively