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Maiax
10-15-2004, 11:13 AM
Hi! Im on my 3rd year at the university studying media technology. I want to learn who to bring realistic dynamics into virtual environments! Been using 3D applications like Maya and Cinema 4D to make 3D and animation but I want to take it to another level, I want to learn OpenGL. And after that I want to learn how to make my own 3D-engine based on physics..

Any got some advise where to start..??
Books, sites, courses etc.

Thanks!

farshizzo
10-15-2004, 12:02 PM
Hi,

Try NeHe, they have tons of OpenGL tutorials.

http://nehe.gamedev.net/

10-15-2004, 02:42 PM
try this engine. No download, just click and copy and compile. Learn OpenGL Primitives in a 3D World allready built.

http://www.cpp-home.com/forum/viewtopic.php?p=52824#52824

Obli
10-16-2004, 09:04 AM
I has been told just yesterday OpenGL superbible: third edition is very good reference.
Considering you're on your third year I guess you won't be frightned by its price. ;)