PDA

View Full Version : Can't run in debug mode in win2k



pappa_xray
06-01-2001, 03:20 PM
Hi, I'm using MS Visual C++ and everything is fine except when I try and run in debug mode, it gets stuck in GLUTCreateWindow. The stack looks like this:

ANVGLNT!
ANVGLNT!
NTDLL!
NTDLL!
NTDLL!
NTDLL!
KERNEL32!
OPENGL32!
OPENGL32!
OPENGL32!
OPENGL32!
GDI32!

Otherwise everything seems fine. But debug mode would save me lots of headaches. Do I need win2k opengl32.dbg or something? If so, does anyone know where I can get them?

Thanks

Pappa

06-01-2001, 04:21 PM
you need the source to step through the code.... get the source for glut

pappa_xray
06-03-2001, 10:13 AM
Hmm, can't seem to find them. There were some debug files for opengl32 for windowsNT, but it says they are the wrong versions. All this aside, why does it break anyways, it runs fine otherwise. no error message or anythin.

V--man
06-03-2001, 06:55 PM
Not an issue with not having the glut source. It is strange that it stays there. Do you see any windows being created for the glut thing?

It should keep going until glutidle.

V-man

pappa_xray
06-04-2001, 01:49 PM
It actually breaks on glutCreateWindow. I think I've messed up my compiler settings somehow, it works fine on my machine at work. I tried a full uninstall/reinstall but it remembers. Nasty little critter. Looks like a reformat for me!

Thanks for the advice.

Nutty
06-05-2001, 08:23 AM
Hey another Climaxian! http://www.opengl.org/discussion_boards/ubb/smile.gif

Nutty

pappa_xray
06-08-2001, 09:38 AM
Howdy!

I found the source of the problem (if anyone gets a similar one). I have an Asus Geforce2 MX graphics card and the drivers that come with it screw up I guess. The Nvidia reference drivers work fine.

Nutty
06-09-2001, 04:12 AM
I had some weird thing with ELSA drivers too. Using Nvida reference drivers for ages, then upgraded to some new ELSA ones, and it seemed to slow glTexCopySubImage down loads.. very bizarre.. unfortunatly my gf3 has packed up, so I can't verify these findings! http://www.opengl.org/discussion_boards/ubb/frown.gif

Nutty

pappa_xray
06-10-2001, 10:36 AM
GeForce3? Hmm, some of us are getting paid better than others http://www.opengl.org/discussion_boards/ubb/redface.gif).

Nutty
06-10-2001, 12:55 PM
Got it from nvidia, when I went to their gathering thing in Heathrow.

Nutty http://www.opengl.org/discussion_boards/ubb/smile.gif

pappa_xray
06-15-2001, 12:19 PM
What project do you work on?

Nutty
06-16-2001, 07:14 AM
mail me at work. Best not to discuss projects in public.

Nutty

Xargos
07-16-2001, 06:47 PM
Thank you pappa_xray!

I had exactly the same problem with glutCreateWindow breaking in disassembly window in debug mode. I have a GeForce2 GTS; I just got the latest nvidia driver (replacing the asus one) and now it works! Damn! I lost half a day looking for this one.

Thanks again!

pappa_xray
07-23-2001, 04:34 PM
Wohoo! I did something useful http://www.opengl.org/discussion_boards/ubb/redface.gif)

07-25-2001, 11:04 AM
I'm using an ASUS v7700 GTS and I've had the same problem when trying to debug.

After installing the latest NVidia drivers I could debug my project, but it messed up other things. With the NVidia driver replacing the ASUS driver, the video in feature of the card stopped working properly and the picture sort of "jumps".

Did this happen to anyone else? Am I supposed to install a different version of the driver? (I installed 12.41 from NVidia's site)

Thanks
Ran